I used to play survival a lot and it used to be great back in the map 2 days, but now it seems like everything is too easy and it started to get very economy and competitive based, these days its a lot of building farms and afking at them. I feel like the challenge has been gone and you might as well call it OP survival by now considering the amount of overpowered items, is it a bad thing to add strong items into the game to help/reward players? No but you should also try to balance it out On the other side its great to see stuff added that I suggested a long time ago like quests and scramble which is good to see, but I dont think the questing system/plugin is that great, why not make it step based so new players can learn how to play the game?
But... but... I just joined and already have my godset and killed another godset... Twice. Not op or challenging at all.