Title: Rishi gameplay designer application Username:Rishi Date Joined: Around the end of december Time Played: I have played almost everyday since I first joined the server So I would say around 150+ hours Age: 17 Rank(s): Level 4 agent and Warlord rank Position: Gameplay designer Timezone: BST (GMT+1) Past Punishments: Banned for one day for claiming in combat, I did not read the rules properly the first time round and must have missed where it had said this. About: I currently live in England and studying Chemistry, Biology and Religous Stuidies. I plan on going to university after I finish these cources. Besides studying I enjoy playing and competing in other competive sports and video games. Examples of these are leauge of legends and outside of video games I enjoy competive boxing and kickboxing. This obviously explains why I enjoy playing minecraft factions as it's also super competive gamemode. I also read many books reading non-fiction books as I have a keen intrest on learning new things. Reason: I am applying for this role as I see huge potential in Conspiracy Craft, which I want to help grow and develop to make the server the best it can be. At this current moment the server seems to feel dull at times, but luckly I have a wide range of ideas jamm could work on to fill this gap in the server making players spend more time grinding towards achievable in game cosmetics, item and much more. One of these examples could be the introduction of "keyholders" key holders can be mini bosses that activly spawn in dungeons in the warzone and other warps where they have a small chance of dropping a part of a key. There could be two types of keys a key A and a key B which combine together to make a complete key.This key can then be used to open a crate at spawn which can give the player good loot. Keyholder bosses could also have a small chance to spawn which give the player a 100% chance of getting either a key A or key B. I have many other gameplay ideas like this which ill touch on in another thread I plan on making for suggestions. For pvp, the main attraction of cc, I also have alot of ideas that could be implemented onto the server to make it balanced, hard and fun while keeping an op faction feel. These ideas however would need to be tested which is one of the main reasons I am applying for this role, so I can help test these features and activly talk with Jamm on how they could be implemented. Experience: I have not had this role on any other server, but I have been playing this gamemode for over 5 years now on a range of servers, so over the years I have picked up on ideas that work and ideas that do not work. Server: Factions Discord: Rishi02#2203 Additional Comments: I know I can appear to be toxic at times, but the majority of the times I am messing around with that person and flaming people that I know wont feel upset or hurt after. Obviously ill trash talk factions that I am competing against as thats simply part of the gamemode.