Hello Everyone, I have a few suggestions for survival since non existent mob spawn is making everything difficult to get. more looting level sword in the game will help us to get more drops out of mobs. varieties of spawn eggs in crates will help us to get items we need like tridents, wither heads, nautilus shells, pearls, ghast tears, and many more valuable items. allowing spawn eggs in nether and end only or maybe make an /warp for it. (for challenge) increased looting will encourage players to use less mobs in breeding area for food. adding good item drops when fishing, so it's not just about leveling up mcmmo but also encourage fishing in general to a get few good items. give mobs increased health and damage so low spawn rate is still challenging. these are probably very simple changes which will make the gameplay more challenging and enjoyable with less effort.
i agree on everything except 1 2 and 4 its survival its supposed to be hard nothing is supposed to come to you in 1 second
Another 1 is making repair max out at 200 so you can get 100 salvage annoying to fish for the other 50 levels
it's so hard that they are extinct XD having spawn eggs like last maps will help people to get wither heads and other stuff since increasing mob spawn isn't and option now. Only way to get beacon now is to spend irl money and get it from crates. Vanilla stuff shouldn't be available from crates only. that just sucks.
The problem is the spawn rate being low. It's not hard to get from rare drop rate, it's impossible because they don't spawn. I guess it's being fixed though since Jamm is step by step recovering spawn rate.
If mobs do more damage players with ./god wont be effected. Why is ./god even a thing tbh. Seems like a stupid perk to have. You’re literally invincible.